Tf2 why cant i trade




















Added item rarity colors. January 19, Patch Added a note in the trading dialog to let you know when your trading partner is typing. November 16, Patch Fixed an exploit that allowed untradable items to be traded with Steam trading.

November 23, Patch [Undocumented] Fixed a Steam Trading bug that allowed items to be duplicated. December 15, Patch Australian Christmas [Undocumented] Players with free accounts can now trade items that have been traded to them. February 14, Patch Updated the in-game trading system to use the Steam trading menus. September 4, Patch Added a notification to Steam Trading when a user's backpack is full. February 22, Patch Fixed a problem where traders that send in-game trade requests would receive the error message "The other player is currently busy trading with someone else" when the problem was actually related to Steam Guard settings.

February 23, Patch Fixed trade invites not working in-game. December 17, Patch Added a one week delay before items purchased from the Mann Co. Store or the Steam Community Market can be traded. July 4, Patch 1 Fixed items that are removed from the Steam Community Market having the trade restriction removed. Categories : Items Trading. Navigation menu Personal tools Create account Log in. Namespaces Page Discussion. Views Read View source View history. Im attempting to finish this trade with someone.

But steam won't allow her to drag the key into the trade box. The option for tf2 items just completely disappeared for me AND her. Anyone else having this kind of problems? Thanks for the help guys. For some reason, it myteriously worked. Community trading tips is a collection of advice for users who are new to trading Team Fortress 2 items within the Steam Trading system.

By extension, item rarity is usually tied to an item's Quality. Hence, Unique weapons, the most usual drops in the game, generally have the lowest value of all items, due to them being the most usual drops, as well as being craftable. Some may be slightly more valuable if they have a desired item level such as 42, 69, or or crafting number such as numbers 1 to Mann Co. Supply Crates are also common drops and as such also considered of low value, often below that of Unique weapons.

Vintage items are considered more expensive, due to their originally higher crafting value, and their general unavailability at present. Strange items have a higher value than Unique items since they can only be obtained from Supply Crates, but their price varies wildly depending on each item's specific probability of being obtained from a Crate, their popularity and the availability of the crate they can be obtained from.

Genuine item values are often higher than the aforementioned, due to the related expense of obtaining them as promotional items , and the limited time-frame to obtain them this way. Haunted items are also considered to have a higher value, due to their dropping window being limited to Halloween events and maps. Festive weapons have a similar seasonal limitation, but are considered to be of a much higher value, due to the strict time-frame allowed for obtaining them from special Christmas Event crates, their relative probability of being obtained from crates, and their cosmetic decorations and popularity.

Festive weapons of a Strange quality have an even higher value due to their even lower probability of being obtained. Festivized weapons, though, differ from Festive weapons due to the fact they are acquired by applying a Festivizer on a weapon.

Therefore, people generally value Festive weapons over Festivized weapons as Festive weapons are considered the "original" Festive weapons. Some items like the Mann Co. Supply Crate Key take a concept called Supply and Demand into account when determining its value. Dirty items are considered to be of lesser value than "clean" items devoid of any of these attributes. Items with attributes added by tools , such as color from Paint Cans or Strange Parts , usually have a fraction of the value of such items added to the total value of the item up for trade.

Metal is often used as a trading currency by traders, and is traded for items according to their value in metal. The value of specific items is usually given in terms of Refined Metal , or "ref" e. Since a scrap is produced from 2 weapons, a single Unique weapon is sometimes considered as equivalent to 0.

However, it is usual to see individual Unique weapons sold for a scrap each, by players trying to make profit out of trades. For items with higher value, higher-level "currencies" are used. Keys are used as the next tier of currency, although their equivalent in metal is often accepted as a substitute when trading. See also: Team Fortress 2 is Free to Play. Way to go, pally! Click to listen.

Category : Items. Navigation menu Personal tools Create account Log in. Namespaces Page Discussion. Views Read View source View history.



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